Speakers and Presenters
Last Updated : 3/25/2009
A reference for accepted speakers can be found here.
Click here for Workshops and Performance listings| Speaker | Topic | |
|---|---|---|
| Aestetix | How to Give Talks and Influence Organizers - Propaganda | |
| James "Myrcurial" Arlen | From a Black Hat to a Black Suit - The Econopocalypse Now Edition | |
| catfood | Injection Rejection, or How I Learned To Stop Worrying and Love Bobby Tables | |
| CG & g0ne | Time To Replicate The Real Threat: Client Side Penetration Testing | |
| Chris Clymer | The State of Apple Security | |
| Adrian "IronGeek" Crenshaw | Hacking Video Tutorial Tips: Getting the point across with screencasting computer videos | |
| Critical Artware | The Artware Development Environment Artware Environment | ![]() |
| Drew Curtis | "The Long Slow Death of Mainstream Media (no really): How We Got Here | |
| droops & Morgellon the Lowtek Mystic | Interactivity with Arduinos, Transducing the Physical World | |
| Tom "agent0x0" Eston | The Rise of the Autobots: Into the Underground of Social Network Bots | |
| Frysteev | Going HD without going insane | |
| Gargaj/Conspiracy | Bridging the Gap | ![]() |
| Travis Goodspeed | Fun With The MSP430 MCU | |
| Jeon & Treize | Hacking Light - How we came to love Holga and Other Stories of photo hi jinx | |
| David "ReL1K" Kennedy | Fast-Track: Advanced penetration techniques made easy | |
| Jeff Keyzer | Hacking the Asus WL-520gU Wireless Router | |
| Mark Lenigan & Kirk Lenigan | The Uses of Disorder: Chaos Theory as it Relates to Demos | |
| Michele Martaus | "Pilates" for Common Cubicle Injuries | |
| Steve Mokris & John Bowditch | Immersive Video: Photogrammetry in Game Development | |
| Ne0nRa1n | The Strange and Creepy World of Brain Fingerprinting | |
| Matt "Zamboni" Neely | Notacon Mythbusters: Is Personal Data Stored on Hotel Keys? Using Magstripe Analysis Tools to Discover the Answer | |
| Rob "Flack" O'Hara | The World of Free Book Publishing | |
| Christopher Pilkington | Hacking and Amateur Radio--Consumer Telecommunications is for Noobs | |
| Ed Piskor | Wizzywig: Hacking Out A Graphic Novel | ![]() |
| Bruce Potter | Building, Securing, and Living With Game Servers | |
| Trevor Reiter | Wii-Noises | |
| George Sanger & Jeri Ellsworth | The Fat Man and Circuit Girl: LIVE! | ![]() |
| Jason Scott | Super Jason Scott Presentation 64 | |
| SigFLUP & Luis | Programming The Sega Genesis For Mad Profit and Crazy Mad Profit | |
| Tottenkoph | Hacking Cognition | |
| valanx | Pennies, Pawn Shops, and Persistence: The Creative Process on a Budget | |
| Jason Viers | Intro to Go | |
| ultra laser | con.talk.w32.x86 --OR-- stop clicking on those *&*&#$# email attachments, mom! |

You want it all. But you're scared. You don't want to put on a suit and watch your soul shrivel. There is another way.
In this session, you will learn: - why you want to do this to yourself - how to get the first job (which will suck) - how to turn the first job into the next job (while still having fun) - how to get the top job (sooner than you thought you could) - and how to do it all without feeling like a corporate whore.
You want to hack the planet? You've got to start somewhere.
Now with new information on why the suffering economy is good news for you!!!


Client Sides are the new remote exploit. If you aren't allowing client side attacks during your vulnerability assessments or penetration tests you are ignoring a huge attack vector and the current attack method. You are also failing to exercise your internal and host based exploitation countermeasures (HIDS/HIPS), your ability to test and respond to client side attacks and internal attackers, and missing a valuable opportunity for user awareness training.
This talk will focus on justifying why you should be allowing client side penetration testing and giving penetration testers a basic methodology to conduct client side attacks during their penetration test. We will also give (mostly real-world) examples we used during client side penetration tests to go with our methodology.
Chris Gates (CG). Founder Full Scope Security performing full scope penetration testing and security engineering. Previous jobs include full scope penetration tester for one of the DoD Red Teams and Army Signal Officer spending gobs of time in layer 2 and layer 3 land. EthicalHacker.net columnist and security blogger http://carnal0wnage.blogspot.com
Vince Marvelli (g0ne). Founder Full Scope Security performing full scopepenetration testing and security engineering. Previous jobs includes full scope penetration tester for one of the DoD Red Teams, SOC architect and principal engineer, IDS architect and analyst, general IT security analyst and security blogger https://g0ne.wordpress.com

Three members of the criticalartware crew will demonstrate and explain the technical, aesthetic, psychedelic and social functionality of the Artware Development Environment Artware Environment, the tool they used to develop award-winning artware such as HyperYarn, CHASSIS, and HULL (which won first place in the 'Artware' category at blockparty 2008). The Artware Development Environment Artware Environment will be made available on CD-ROM and online after the demonstration.
Jason Scott invites you to check out the appearance of CriticalArtware (and Jason as well) at the 2008 HOPE Conference in New York City.
How do you know that last friend request or Twitter follower was an actual live human being? The truth is...you don't! Bots and bot manufacturers have become rampant in social networks such as MySpace, Facebook and Twitter exploiting the trust relationships that make social media work. Why are bots taking control of social networks? It's simple. Social networks are the fastest growing phenomenon of our time. For example, Facebook alone recently reached 150 million potential targets for spammers, malware authors, and other undesirables in 2008. Social networks are only getting bigger and bots will be part of this trend.
This presentation will take you on a journey into the thriving bot underground where bots are manufactured for every purpose imaginable. We will talk about good bots, bad bots, really evil bots, how to identify bots, terminating bots and the future possibility of social network botnets to rule them all.
Organizing a party is a tricky task. Organizing a party in a different country is even trickier. In a different continent? Very very exhausting - and that's just the jetlag! While the European and American culture has a lot in common, they also differ a lot, especially when it comes to doing a demoparty; advertising, infrastructure, attitude - these are all something one has to adapt to. Gargaj will attempt to take you on a convenient little comparison-journey on the differences of organizing Function (a big small party) and NVScene (the small big party), introduce you to various customs in various party-styles and eventually offend you. (Probably, anyway.)
Gargaj will be attending both the Breakpoint and Blockparty demoparties, happening within a week of each other, in two different continents
Kirk Lenigan holds a Master's of Science degree in Computational Mathematics from the University of Michigan-Dearborn. He currently works as a sysadmin in CAD systems for a major Tier 2 auto supplier in Michigan.
Mark Lenigan holds a Bachelor's of Science in Physics from University of Michigan-Dearborn. He's been playing around with computer graphics and math for well over a decade, mostly with an eye towards scientific visualization and data analysis.
For years emails and rumors have circulated that personal information such as credit card numbers, names and addresses are stored stored on hotel room keys.
The talk starts with an introduction to magstripe cards and how information is encoded onto the cards. The next section discusses what tools can be used to read and analyze magstripe cards. Next we test the myth by looking at data collected from a large number of hotel keys to determine what personal information is stored on them. The talk concludes with a discussion of advanced magstripe analysis, data manipulation techniques and how these techniques can be used during penetration tests and security assessments.
Ever wonder what goes into making a graphic novel? Curious about the specific challenges involved in the creation of a graphic novel about hacking and phreaking?
The graphic novel series, Wizzywig, has garnered a loyal underground following due to its respect and appreciation of the culture. The creator, Ed Piskor, will be on hand to discuss the process, and show off some art from the comics.

The Fat Man, George Alistair Sanger, has been creating music and other audio for games since 1983. He is internationally recognized for having contributed to the atmosphere of over 250 games, including such sound-barrier-breaking greats as Loom, Wing Commander I and II, The 7th Guest I and II, NASCAR Racing, Putt-Putt Saves the Zoo, and ATF. He wrote the first General MIDI soundtrack for a game, the first direct-to-MIDI live recording of musicians, the first redbook soundtrack included with the game as a separate disk, the first music for a game that was considered a "work of art," and the first soundtrack that was considered a selling point for the game.
On a 380-acre ranch on the Guadalupe River, The Fat Man hosts the annual Texas Interactive Music Conference and BBQ (Project Bar-B-Q), the computer/music industry's most prestigious and influential conference.
Jeri Ellsworth is best known as the engineer behind the C64-DTV, a Commodore-64-in-a-Joystick that has sold over half a million units. She has founded a computer store chain, designed race cars, and is hard at work building a classic arcade in Oregon.

SigFLUP is a Nintendo emulator author and a console programmer- in general she's been hacking the mook out of systems since her Atari 1040ST.
Luis is a third year student at NYU pursuing his Bachelor's degree in Digital Communications and Media. He is currently working as a Software Engineer for Thomson Reuters. In his free time he can be found playing competitive foosball, experimenting with electronics using Arduino or playing emulated arcade games.
As a result of the constant high stressed, sleep-deprived, and malnourished state of being that the majority of us live in, smart drugs are considered a normal part of life. Wake up, grab a Monster on your way to the office and then pop out for a smoke when your head feels like it is about to explode in order to help you relax and refocus.
Our presentation will give an overview of what parts of your brain controls various cognitive functions, stressors that effect these functions, the more popular smart drugs that are currently available, which cognitive functions they affect, and the short and long term effects that are associated with each. At the end of the presentation, we'll have caffeinated pixi sticks for members of the audience to take with them.
Tottenkoph is currently working on her bachelor's of science, wrapping up her major in IT Management and getting a late start on her degree in biochemistry. When she's not at school, Tottenkoph can be found at the local Veterans Hospital, bugging the doctors with questions and volunteering part time. After getting sick of digital billboards, Tottenkoph tricked-err...convinced her old friend, Selkie, into joining forces for the talk.
A presentation aimed to introduce people to the amazing game Go. It is the oldest game still played in its original form, yet it's one of the few games that humans still regularly trounce the best computer programs. This presentation will describe the game and its rules, some discussion of basic strategy, and an overview of what it is exactly that makes the game so difficult for computers to play.
Additional information: "Graded Go Problems for Beginners", by Kano Yoshinori
American Go Association - http://www.usgo.org/
KGS Go Server - http://www.gokgs.com/
The internet is great for taking technology and putting it to use in a way that it was never intended for. There's one particular novel use of technology that the internet is particularly great for!
Porn?
Ok, ok, two uses. Here we'll look at some of the interesting, scary, and crazy ways that malicious software can be hidden in just about everything you find on the internet, for the purposes of stealing your identity, credit cards, or worse...
And as not to disappoint those of you who were just interested in the porn, malware is often found on porn sites... i'll just leave it at that.
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Audio Visual rentals provided by Rentech Solutions
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